Bags

Name Level Cost Description
Handy Handbag 3 2 gp A bag with a larger extradimensional interior, holding up to 100 lbs.
Bottomless Backpack 7 11 gp A backpack with an extradimensional space holding up to 500 lbs; contents scatter to the Astral Plane if destroyed.
Portable Vault 11 34 gp A leather satchel that unfolds into a portal to a secure extradimensional stone vault.
Wondrous Warehouse 15 105 gp A magical deed to an extradimensional warehouse staffed by spectral automatons.

Boots

Name Level Cost Description
Comfy Shoes 2 1 gp Self-regulating shoes that never cause blisters and grant resistance to fatigue damage when hustling.
Spider Slippers 5 5.5 gp Slippers woven from phase spider silk that grant a climbing speed equal to your walking speed.
Root Boots 5 5.5 gp Boots that ignore natural difficult terrain, prevent slipping, and leave no tracks.
Sneakers of Springing 5 5.5 gp Shoes granting advantage on Stealth checks, doubled jump distance, and a burst-of-speed once per encounter.
Dread Treads 7 11 gp Heavy boots that make you immune to forced movement and grant advantage to resist knockdowns.
Pump-you-Ups 7 11 gp Pumps with alchemical air bladders that let you levitate up to 30 feet off the ground.
Turbo Heelies 7 11 gp Boots with retractable wheels propelled by air elementals, granting a Drive speed of 50 feet.
Winged Wingtips 10 26 gp Elegant shoes whose decorative ankle-wings become real, granting a fly speed of 30 feet.

Cloaks

Name Level Cost Description
Cloak of the Bat 3 2 gp A giant bat hide cloak that lets you glide instead of fall and cling to ceilings.
Cloak of the Manta Ray 3 2 gp A manta ray hide cloak that grants water breathing and a swim speed.
Coat of Winter 3 2 gp A winter wolf fur coat providing cold immunity and a blizzard aura.
Werefur Mantle 3+ varies A lycanthrope-pelt mantle allowing transformation into the associated animal form once per short rest.
Cape of Blinking 5 5.5 gp A blink dog fur cape that lets you teleport up to 30 feet (recharge 33%).
Cloak of the Landshark 6 8 gp A bulette-hide cloak granting a burrowing speed of 20 feet and tremorsense 30 feet.
Cloak(er) 7 11 gp A living cloaker cloak that can engulf and blind enemies or parry incoming attacks.
Cloak of Rust 7 11 gp A rust monster hide cloak that corrodes metal weapons striking you.
Cloak of Displacement 9 19 gp A displacer beast hide cloak that imposes disadvantage on targeted attacks against you.
Cloak of Etherealness 11 34 gp A phase spider silk cloak that lets you step into the Ethereal Plane.
The Basilisk's Shroud 13 68 gp A basilisk-hide cloak forcing nearby enemies to save each round or be petrified.
Cloak of the Gargoyle 7 11 gp A stone-colored gargoyle cloak that lets you turn to invulnerable stone, and gives you stoneskin.

Hats

Name Level Cost Description
Hat of the Owl 3 2 gp A feathered hat that grants darkvision and advantage on Perception checks relying on sight.
Circlet of Telepathy 5 5.5 gp A circlet that grants telepathy with a range of 120 feet.
Crown of the Sphinx 7 11 gp A jeweled crown that grants perfect recall and the ability to cast Legend Lore once per long rest.
Helm of the Minotaur 3 2 gp A bull horned helm that grants a powerful gore attack.
Helm of the Dragon 5 5.5 gp A juvenile dragon skull helm that grants a breath weapon and resistance to the associated damage type.
Cap of the Star-Spawn 13 196 gp A tentacled cap that grants you the ability to mind blast.
Head of the Ogre 5 5.5 gp Cursed item that gives you a second head which can cast spells, but fights you for control of your body.
Helm of Eyes 11 34 gp A helm covered in eyeballs that grants true seeing and can shoot eye rays.
Halo of the Archon 13 68 gp A radiant halo that grants you divine protection and levitation.
Halo of the Planetar 17 136 gp A blazing halo that grants you angelic flight and the ability to smite evil.
Hydra Helm 13 68 gp A helm made from a two hydra skulls that lets you cast three spells simultaneously once per long rest.

Gloves

Name Level Cost Description
Far Fists 3 2 gp Fingerless gloves that project unarmed strikes as ranged force attacks up to 30 feet.
Good Gloves 3 2 gp Workman's gloves with buttons that store and retrieve up to 8 handheld items via extradimensional spaces.
Trickster's Glove 3 2 gp A single silk glove projecting invisible telekinetic fingers for ranged Sleight of Hand and Security checks.
Defender's Gauntlet 5 5.5 gp A gauntlet that animates an attached weapon to make attacks of opportunity or parry blows.
Phantom Hand 5 5.5 gp Silver-ring gloves that extend touch spell range to 30 feet via a spectral hand.
Master Hand 7 11 gp A formal glove that projects a Large spectral hand to shove, strike, cover, or move objects.
Ghost Glove 8 14 gp A phase spider silk glove allowing your hand to phase through solid objects up to 2 feet thick.