Classes

Class Description
Arcanist A versatile spellcaster whose powers stem from symbols, words, and gestures that obfuscate the dangerous forces of the Arcane.
Artificer A master of crafting and invention, whose inventions and gadgets can turn the tide of battle and solve complex problems.
Elementalist A spellcaster who draws power from the elemental forces of nature, manipulating fire, water, earth, air, and spirit.
Fighter A skilled combatant who excels in physical combat, mastering weapons and tactics to overcome their foes.
Priest A devoted servant of a faith, whose magic is empowered when it aligns to their ethos.
Psion A master of the mind, whose powers reward discipline and utilize concentration.
Rogue A cunning and agile combatant with many skills, possibly including magic.
Warlock An invoker of the Outer Planes, whose dangerous magic is always tempting them with greater power at a cost.
Witch A thaumaturgist whose magic exploits the Sympathy Principle: the idea that things that are similar or have been in contact can affect each other at a distance.