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Artificer

AttributeValue
Weapon Prof.Guns, bows, finesse melee weapons, others TBD
Armor Prof.Light, medium
Saving ThrowsDex, Int
LevelSpecial Ability

Feats

Upgrades

Upgrades are enhancements made to your held/worn objects. You can be assumed to have applied any upgrades you have selected to any appropriate item you are using after at least a short rest since acquiring the item.

Each slot can only hold one upgrade (per Artificer rank) at a time. You are allowed to know more upgrades than you have slots for, but you can only apply as many as you have slots for.

Assault

NameRankSlotDescription
Steam Powered1WeaponWhatever it is, a weapon can be made better with steam! Adds your rank to Hit Power with the weapon.
Razor Sharp1WeaponYour weapon gains the Keen property, increasing critical hit range by your rank.
Aiming Lenses1WeaponAny weapon can benefit from a bunch of lenses. Adds your rank to Hit Chance with the weapon.

Defense

NameRankSlotDescription
Armor Plating1ClothesConvert ordinary armor into reinforced armor, with an AC of 10 + Int bonus + Dex bonus.
Embiggen2ClothesIncrease your size category by one, along with +4 bonus to Str, -2 to Dex, -2 to Con, +2 to reach, +1 to melee damage rolls, and +x to carrying capacity.
Ablative Armor3Clothes/ArmorGain 3 charges of Ablation 10%. When all are expended, you must spend a short rest to restore them.

Mobility

NameRankSlotDescription
Spring-loaded Heels1FeetGain a Jump movement type equal to walking speed. Also nullifies falling damage.

Servitors

You can have one servitor active at a time. If you have more than one, they begin to act on their own, and may even turn hostile.

It is a swift action to give your servitor a simple command (move here, attack that, deliver this item to that person, etc). They act on your turn in combat. By default, they use hearing to understand your commands; assume they understand your language.

NameRankSpecialtyDescription
Homonculus1UtilityCreate a small homonculus servitor that can perform complex tasks and use certain skills.
Iron Defender1DefenseCreate an iron defender: a mechanical dog-like servitor that can fight alongside you and perform tasks a dog could.
Warforged1CombatCreate a warforged servitor: a humanoid automaton that can fight alongside you and perform unskilled labor.
Wood Golem2UtilityCreate a wood golem servitor: a large humanoid automaton made of wood that can fight alongside you, heal itself by absorbing sunlight, and lend you its vitality when you need healing.
Shield Guardian2DefenseCreate a shield guardian servitor: a large humanoid automaton that can fight alongside you and protect you with its shield, even at range.
Clay Golem2CombatCreate a clay golem servitor: a large humanoid automaton made of clay that can fight alongside you and reshape its body to form weapons and armor.
Nimblewright3UtilityCreate a nimblewright servitor: a slender humanoid automaton that can fight alongside you, pick locks, and disarm traps.
Stone Golem3DefenseCreate a stone golem servitor: a large humanoid automaton made of stone that can fight alongside you and absorb damage meant for you and allies.
Warforged Titan3CombatCreate a warforged titan servitor: a massive humanoid automaton that can fight alongside you and crush your enemies.
Mithral Golem4UtilityCreate a mithral golem servitor: a large humanoid automaton made of mithral that moves deftly and has many dextrous skills.
Iron Golem4DefenseCreate an iron golem servitor: a large humanoid automaton made of iron that can fight alongside you and resist many forms of damage.
Silver Golem4CombatCreate a silver golem servitor: a large humanoid automaton made of silver that can use certain magicks.
Adamantine Golem5DefenseCreate an adamantine golem servitor: a large humanoid automaton made of adamantine that can fight alongside you and resist all forms of damage.
Gold Golem5CombatCreate a gold golem servitor: a large humanoid automaton made of gold with fearsome finger-spikes that strike many enemies for serious damage.

Inventions

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In development

  • Elemental: Tesla Cannon: Shoots lightning; Stonefist: Gauntlet controls earth
  • Kinetic: Farhand: Manipulate things at a distance; Gravitic Core: Increase, decrease, nullify, or reverse gravity; Name TBD: Project blasts of force
  • Construction: Nano Swarm: Swarm of tiny automatons can do many things; Fix-it Hammer: Magic hammer fixes things, rapidly constructs; Deresolution Beam: Deconstruct things into usable raw materials
  • Etheric: Phase Dial: Shift yourself in and out of the etheral plane; Proton Beam: Force ethereal creatures to materialize, or material creatures to etherealize; Portal Gun: Shoots two linked portals
  • Cognitive: Analytical Goggles: Aids in perception, analyze objects and creatures; Probabilistic Calculator: Predict enemy actions to better react; Hypersonic Siren: Inaudible sound distracts perception and disrupts complex thought
  • Biotech: Caduceus Staff: Bio-etheric energy stream can heal or invigorate allies; Biotic Grasp: Bio-etheric engine can project healing energy, or reverse to draw vitality from enemies
  • Chemical: Splatter Gun: Shoots various liquids which alter surfaces, making them sticky, frictionless, bouncy, etc; Biotic Rifle: Shoots healing and enhancing injections, and harmful or debilitating injections (such as sleep toxin)
  • Magitech: Arcane Core: Engine can absorb magical energy, releasing it for later use, or overloading to explode; Mana Disruptor: Beam interacts chaotically with magical effects, transforming or dispelling them; Antimagic Generator: Generates antimagic fields
  • Temporal: Chronal Dial: Accelerate or decelerate your personal flow through time; Temporal Camera: Take photographs of the past or future; Antichroniton Beam: Cause temporal stasis to a target

Freeze Ray

  • dps + slow
  • frost block
  • ice wall

Orb Launcher

  • launch flame orbs, frost orbs, and lightning orbs
  • overdrive: chromatic orb

Neuralyzer

  • can put people to sleep
  • can stun/confuse
  • at higher level, can modify memory

Farhand

  • telekinesis (gravity gun from Half Life)

Gravity Manipulator

  • create zones of lesser or greater gravity, or even anti-gravity

De-resolution Beam

  • Disintegrate

Aetheric Engine

  • ethereal jaunt
  • banishment
  • ghost touch

Aquakinetic Gauntlet

  • telekinetically control water
  • can dehydrate enemies
  • has water storage if there's no water around

Missile Launcher

  • launch 2+1/rank seeking missiles that do light explosive damage
  • other stuff?

Plasma Sword

it's a lightsaber

Power Armor

  • Increase Strength by (prof bonus times 2)
  • Slam attack: heavy damage, Str-based
  • AC of 10 + (prof * 2)
  • No Str requirement
  • Gain Absorb 50% (all), limit equals your max HP. When expended, the armor stops working.

Upgrades

Lots of em.

Quantum Imbalancer

Modifies the fundamental properties of the universe, allowing for probability control. (Luck rolls, etc)

Dev Notes

Instead of mana, each Invention will have an Overdrive ability, which has a chance to disable the device until repaired, cause a blowback or malfunction, or, at minimum, render it useless (or in a low power state) until it can recharge.