Monsters

System 8 does not feature a static list of monsters. Rather, it provides a framework for creating monsters of any type, at any level, so you can deliver the encounters you want to your players.

Like PCs, monsters have a level, powers, and feats. Level is meant to equal PC level, for ease of comparison (making CR unnecessary). Powers primarily come from a monster's type (e.g. dragon, undead, etc.) and feats come from a monster's role (e.g. brute, controller, etc.).

Types

Roles

Powers

General

Feats

General

Brute

Controller

Defender