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Monk

AttributeValue
Weapon Prof.Simple
Armor Prof.None
Saving ThrowsCon, Wis
LevelSpecial Ability
1Mind over Body, Talents

Abilities

Mind Over Body

Your physical abilities are augmented by your mental ones.

  • Your Strength is increased by your Charisma bonus.
  • Your Dexterity is increased by your Intelligence bonus.
  • Your Constitution is increased by your Wisdom bonus.

All of these bonuses are capped by your current Monk level.

Focus

Through meditation, you can achieve a state of Focus, whereby you are fully in tune with the present moment, your mind is perfectly synced with your body, and you are in a state of mental and physical perfection. This has a number of benefits, mostly determined by your talent selections. Some abilities "slot" Focus, reserving a point or more to enable a continuous ability. Others deplete your Focus pool.

As you train in this discipline, your capacity for Focus yet increases. Your maximum Focus is given below:

LevelMax Focus
1-21
3-52
6-93
10-144
15-205

It takes time spent in meditation to restore lost Focus; you regain all Focus during a short rest.

Psychometabolism

RankTalentDescription
1Iron FistReserves 1 Focus; unarmed strike inflicts heavy lethal damage or dual-wield medium damage.
1Thick SkinReserves 1 Focus; gain Resistance to physical weapons.
1SynaethesiaTBD
1AdaptationReserves 1 Focus; adapt to heat, cold, pressure, or other extreme environments. (0 Focus for natural environments, 1 for extreme)
1CamouflageReserves 1 Focus; gain partial concealment. TBD
2Phase ShiftReserves 2 Focus; change your body to liquid or gas, and back again.

TBD:

  • Metamorphosis: Change your physical form--its capabilities, size, and appearance.
  • Fission: Split into two or more copies of yourself, each with a portion of your power.

Psychoportation

RankTalentDescription
1Speed of ThoughtAt-will, move, 1 Focus; move near instantly in a straight line by compressing the space in between for a nanosecond. Expend Focus to use as a reaction.
1Phase ShiftRecharge 33%, swift, concentration; you become incorporeal.
1PortalCreates a pair of linked portals, whose size is limited by your max Focus.
2LevitationLevitate up to (base move), move horizontally at (base move)
2Dimension ShiftRecharge 33%, swift, concentration; you shift into the same position in the Ethereal or Shadow plane, or other coterminous plane.
2Mark/RecallAt-will, swift; you mark your place in space and time. Record your position, HP, conditions, etc. Later, you can use recall: Recharge 33%, swift, you rewind time to the Marked position, affecting only you.
3FlightFly at (base move), overland is faster
3Temporal AccelerationFree; you immediately take a single action out of the flow of time. (Time Stop rules). One round per encounter per rank above 2.
4Super FlightFly at the speed of a plane
5Ultra FlightFly at the speed of a rocket

Also:

  • Time Hop
  • Warp Bubble

Psychokinesis

RankTalentDescription
1Force ShieldProject a barrier of force that can block effects.
1Force GripPush, pull, or manipulate small targets at a distance.
1Absorb ForceAs a reaction, absorb the force of incoming physical damage, falling damage, crushing damage, etc.
2Inertial BarrierShield of pure inertia absorbs damage
2Gravity BindArea of magnified gravity makes it difficult for creatures to walk, can cause damage.
2Absorb EnergyAs a reaction, absorb energy damage (e.g. fire, lightning, cold).

Mental Effects

RankTalentDescription
1Metaphysical WeaponAt-will, swift; create an astral construct in the form of a weapon with which you are proficient. At higher ranks, enhance it.
1Combat PrecognitionGain +Wis to AC, more Dodge attempts
1Empathic FeedbackWhen enemies strike you for damage, they feel your pain, suffering equal psychic damage to what you suffered.
2BlindsenseYou have it
2Tower of Iron WillNearby allies' mental defenses are enhanced.
2X-Ray VisionSee through concealment, cover, and some walls
3IncarnateCreate a semi-sentient "minion" out of a Power you know (see details, lol)
3BlindsightGot it

Also:

  • Catapsi