Hunters Mark

General Maneuver (Ranged)

Hunter's Mark

At-will, Swift, Ranged, Concentration

Mark one target you can see. While you concentrate, all attacks against the target by you and your allies gain +1 critical rating and +1 hit power per rank. You always know which square the target occupies, even if it becomes invisible or hidden, so long as it remains within 20 squares of you.

At rank 2, the mark persists for 3 rounds after you stop concentrating.

At rank 3, you can mark two targets at once with a single concentration.