Might Of The Dragon
Ancestry Feat
Might of the Dragon
Claws
You have powerful claws, granting a natural weapon that is either a single attack for heavy slashing damage, or two attacks for medium slashing damage. You may use Str or Dex for these attacks.
At the time of taking this feat, choose one enhancement below. Your claws have this enhancement at all times, at a rank equal to your current rank.
- Keen: Increased critical hit range and multiplier, and other improvements to critical hits.
- Mighty: Increased damage and armor penetration, plus debuffs on hit.
- Swift: Increased hit and parry modifier, as well as haste.
Tail
You have a strong, prehensile tail, long and limber enough to be used as a weapon, or to perform tasks.
As a weapon, you can either use it as an offhand attack inflicting medium bludgeoning damage plus a push 3 or knockdown (your choice each attack, Str negates), or you can use this maneuver:
- Tail Sweep: recharge 33%, std, 180 arc; medium bludgeoning damage plus push 5 and knockdown (Str mitigates to push 2 and no knockdown).
As a prehensile tail, it can be used to grasp and manipulate objects, providing an additional limb for tasks that require dexterity and reach. This can include holding items, climbing, or performing intricate actions that would normally require a hand. It isn't quite dextrous enough to wield weapons as well as your hands, suffering disadvantage to melee attacks with a weapon. You can use it to trip or disarm as a swift action.