Gift Of The Eldar
Ancestry Feat
Gift of the Eldar
The ancient blood of the elves runs strong in you. The world of growing things recognizes you as kin.
Ageless
You do not age past adulthood, and you cannot be magically aged. You still die of wounds, disease, and violence as others do.
Sure-Footed
You ignore difficult terrain caused by natural features such as undergrowth, roots, mud, snow, and scree. Magically created terrain affects you normally.
Nature's Courtesy
At-will, standard; you can ask the natural world for a minor convenience. Examples include:
- A branch bends aside to clear your path, or a vine offers a handhold.
- A breeze carries your scent away from (or toward) a creature.
- A patch of ground dries enough to sleep on, or a spring yields a cup of clean water.
- Flowers bloom, leaves rustle, or birdsong falls silent at your request.
These effects are never strong enough to cause damage, impose a condition, or hinder an unwilling creature. The GM has final say on what counts as a minor convenience.