Magic Trap

Type class
Name Magic Trap
Class fighter
Subclass Arcane Archer
Min Rank 1
Brief Lay magical traps that trigger when a creature enters their space
Actions ../../actions/powers/fighter/magic-trap, ../../actions/powers/fighter/alarm-trap, ../../actions/powers/fighter/immolation-trap, ../../actions/powers/fighter/freezing-trap, ../../actions/powers/fighter/icy-burst-trap, ../../actions/powers/fighter/polymorph-trap, ../../actions/powers/fighter/snake-trap, ../../actions/powers/fighter/chain-lightning-trap, ../../actions/powers/fighter/death-fog-trap, ../../actions/powers/fighter/forcecage-trap

Class Power

Magic Trap

You can create magical traps in touched spaces that trigger when a creature enters them. Traps can deal damage, inflict conditions, or have other effects, as chosen from the list below when you use the Magic Trap action. Each trap lasts for 1 hour or until triggered. You can have a number of traps active at once equal to your Wisdom modifier (minimum 1).

A trap is invisible to creatures that do not know it is there; a creature actively searching can find it with a Perception check against your Wisdom check.

Trap Effects

Min Rank Effect Description
1 Alarm Trap alerts you and nearby allies, and strips the triggering creature's stealth.
1 Immolation Trap the triggering creature bursts into flames and burns for 3 rounds.
1 Freezing Trap ice Roots the triggering creature and denies it actions.
2 Icy Burst Trap heavy frost damage and Rooting in a circle 3.
2 Polymorph Trap the triggering creature becomes a harmless animal for 5 rounds.
2 Snake Trap 1d6+4 venomous snakes appear and attack creatures of your choice.
3 Chain Lightning Trap heavy lightning damage that chains to 3 more creatures nearby.
3 Death Fog Trap a caustic cloud that suffocates and dissolves everything inside it.
3 Forcecage Trap the triggering creature is caged in impenetrable bars of force for 5 rounds.