Alarm Trap
- Name
- Alarm Trap
- Cooldown
- at-will
- Action
- swift
- Range
- touch
- Target
- one square
- Save
- none
- Power
- magic-trap
- Class
- fighter
- Min Rank
- 1
- Category
- Utility
At-will, swift, touch; a Magic Trap effect. When the trap triggers, you and allies within 20 squares are alerted, either by a loud siren or a silent telepathic signal (your choice when you set the trap). The triggering creature loses any active stealth or invisibility effect and cannot regain either for 3 rounds.