You conjure planar energy into a held weapon or worn piece of armor, or alternatively conjure a weapon or armor piece into being, containing that same essence.
Essences
Infernal
Weapon: attacks inflict 50% base damage as fire damage, on each hit, plus ongoing for 3 rds thereafter
Armor: grants resistance 50% to fire and poison and Armor Defense 14 + 4/rank
Fey
Weapon: weapon is invisible, granting advantage to attacks, and inflicting critical bonus damage on strike (sneak attack). At rank 2, weapon can phase through non-iron armor.
you infuse planar energy into a weapon or piece of armor, or conjure one containing that essence.
Notes
Supersedes the older Devil Arms, Fel Armor, and Armiger concepts: signature conjured items like the Scourge of Seduction or the Kyton's Chain can be represented as fusion conjurations.