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Ki Strike

Class
Psion
Name
Ki Strike
School
Psychometabolism
Type
Assault
Brief
Enhance your unarmed strikes with psionic power
Compact
Enhance your unarmed strikes with psionic power
Actions
../../../play/actions/powers/psion/ki-strike
Buffs
name: Flaming Fist
trigger: activate (free)
duration: until dismissed
choice: psionic enhancement
effects: hit-power +(@rank), note: unarmed strikes only; adds the fire descriptor, and half the damage dealt becomes ongoing fire damage (Con ends), name: Shocking Fist
trigger: activate (free)
duration: until dismissed
choice: psionic enhancement
effects: haste +(25 * @rank), note: unarmed strikes only; adds the lightning descriptor, name: Shocking Fist (stun)
trigger: your Shocking Fist unarmed strike hits
on: target
duration: 1 round
minRank: 3
positivity: negative
effects: condition +stunned, note: Con negates, name: Shocking Fist (lasting stun)
trigger: your Shocking Fist unarmed strike hits
on: target
duration: Con ends
minRank: 5
positivity: negative
effects: condition +stunned

Ki Strike is the art of gathering psionic power into your physical, unarmed attacks, enhancing them well beyond physical limitations.

Baseline Effect

With this power, your unarmed strikes can be used in one of two modes:

  • Dual wielded, medium lethal bludgeoning damage
  • Single attack, heavy lethal bludgeoning damage

You can parry with your unarmed strikes, even against edged or energetic weapons.

Rank 2: Iron Fist

From rank 2 onward, your unarmed strikes are as powerful as solid iron, meaning:

  • They ignore the hardness of materials weaker than iron (e.g. stone, wood)
  • They can be used to block medium damage in addition to parrying

Rank 3: Diamond Fist

From rank 3 onward, your unarmed strikes are as powerful as diamond, meaning:

  • They ignore the hardness of all materials
  • When used to block energy damage, they absorb the energy blocked, and you can add that energy to an unarmed strike as extra damage, depleting it

Psionic Enhancements

As a free action, once/rd, you can choose one psionic enhancement to apply to all of your unarmed strikes.

Brainstorming:

  • Fire
  • Cold
  • Lightning
  • Force
  • Psychic
  • Shadow
  • Radiance

Effects scale with rank.

Flaming Fist

Rank Numeric Effect Special
1 +1 hit power Add fire descriptor to damage. Half of damage dealt becomes ongoing fire damage (Con ends).
2 +2 hit power Can deliver the damage of one attack as a cone 3 of fire damage.
3 +3 hit power Ongoing fire damage is now equal to the full damage of each attack.
4 +4 hit power Each attack creates a burst 2 of fire damage equaling half the damage dealt, enemies only.
5 +5 hit power TBD

Shocking Fist

Rank Numeric Effect Special
1 +25% haste Add lightning descriptor to damage. Target gains a static charge equal to the original damage dealt, which activates if they move at least 1 square on before the end of their next turn.
2 +50% haste Each attack causes a chain lightning effect, jumping to 1/rank other targets within 3 squares for half the original damage as lightning damage.
3 +75% haste Each attack causes stunned for 1 rd (Con negates)
4 +100% haste Static charges are now chained as well (full damage for all targets), and they inflict stunned for 1 rd (Con negates).
5 +125% haste Each attack, and each chain lightning jump causes stunned (Con ends)