Zephyr's Grace
- Type
- class
- Name
- Zephyr's Grace
- Class
- Fighter
- Subclass
- Wind Dancer
- Min Rank
- 1
- Brief
- You are as light as a feather, evading falling damage and leaping great distances.
- Buffs
- name: Zephyr's Grace
effects: speed.jump >= (5 * @rank), note: ignore all falling damage, name: Zephyr's Grace (Levitate)
trigger: expend 1 stack of Gathering Storm
duration: 1 round
effects: speed.levitate >= (@speed.walk), note: hover up to 3 squares off the ground, name: Zephyr's Grace (Fly)
trigger: expend 2 stacks of Gathering Storm
duration: 1 round
effects: speed.fly >= (@speed.walk)
You are as light as a feather, evading falling damage and leaping great distances.
You ignore all falling damage. Additionally, you gain a Jump speed equal to 5 squares per rank.
If you have Steel Tempest, you can expand this power:
- By expending 1 stack of Gathering Storm, you can gain levitation for 1 round, allowing you to hover up to 3 squares off the ground and move horizontally at your normal speed.
- By expending 2 stacks of Gathering Storm, you can gain a fly speed equal to your normal speed for 1 round.