Restoration
- Class
- Elementalist
- Name
- Restoration
- School
- Water
- Type
- Healing, Support
- Brief
- Heal wounds, purify food and drink, neutralize toxins, and restore the dead
- Actions
- ../../../play/actions/powers/elementalist/healing-wave, ../../../play/actions/powers/elementalist/purify, ../../../play/actions/powers/elementalist/remove-toxins, ../../../play/actions/powers/elementalist/healing-rain, ../../../play/actions/powers/elementalist/neutralize-affliction, ../../../play/actions/powers/elementalist/chain-heal, ../../../play/actions/powers/elementalist/reincarnation, ../../../play/actions/powers/elementalist/regeneration
You channel the restorative properties of water to heal wounds, cleanse afflictions, and even return life to the fallen.
Actions
| Action | Description |
|---|---|
| Healing Wave | Heal a target ally. |
| Purify | Purify food, drink, or water. |
| Remove Toxins | End a poison or disease on a target. |
| Healing Rain (rank 2) | Area heals allies over time. |
| Neutralize Affliction (rank 2) | End multiple poisons/diseases and restore ability damage. |
| Chain Heal (rank 3) | Healing bounces between allies. |
| Reincarnation (rank 3) | Return a slain ally to life in a new body. |
| Regeneration (rank 4) | Restore lost limbs and ongoing healing. |