Command Air
- Class
- Elementalist
- Name
- Command Air
- School
- Air
- Type
- Control, Shaping
- Brief
- Manipulate the air itself, creating suffocating zones, walls of compressed air, or killing vacuums
- Actions
- ../../../play/actions/powers/elementalist/thin-air, ../../../play/actions/powers/elementalist/overpressure, ../../../play/actions/powers/elementalist/wall-of-air, ../../../play/actions/powers/elementalist/vacuum
You manipulate the substance of the air itself — its density, pressure, and presence — creating zones that suffocate, walls that resist passage, or vacuums that crush and silence.
Actions
| Action | Description |
|---|---|
| Thin Air | Circle suppresses sound and scent; breathing creatures suffocate. |
| Overpressure | Circle causes wracked (Con ends) while inside. |
| Wall of Air (rank 2) | "Hard" air blocks movement but not line of sight or effect. |
| Vacuum (rank 2) | Area causes suffocation, deafness, and heavy damage on turn start. |