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Wild Surge: Visus

Type:

2d6 Type
2 Harmful
3-4 Unpleasant
5-7 Mixed
8-9 Silly
10-11 Pleasant
12 Helpful

Harmful

Energy Effect
1-3 Subjects are blinded for 1 round.
4-15 Subjects are blinded for 1 minute.
16-63 Subjects are blinded for 1 hour.
64-255 Subjects are blinded for 1 day.
256+ Subjects are blinded for 1 year.

Unpleasant

Energy Effect
1-3 Subjects' vision becomes blurry and distorted, imposing disadvantage on attack rolls and Perception checks, for 1 round.
4-15 Subjects' vision becomes blurry and distorted, imposing disadvantage on attack rolls and Perception checks, for 1 minute.
16-63 Subjects' vision becomes blurry and distorted, imposing disadvantage on attack rolls and Perception checks, for 1 hour.
64-255 Subjects' vision becomes blurry and distorted, imposing disadvantage on attack rolls and Perception checks, for 1 day.
256+ Subjects' vision becomes blurry and distorted, imposing disadvantage on attack rolls and Perception checks, for 1 year.

Mixed

Energy Effect
1-3 Subjects can see invisible and hidden things, but also see vivid hallucinations, for 1 round.
4-15 Subjects can see invisible and hidden things, but also see vivid hallucinations, for 1 minute.
16-63 Subjects can see invisible and hidden things, but also see vivid hallucinations, for 1 hour.
64-255 Subjects can see invisible and hidden things, but also see vivid hallucinations, for 1 day.
256+ Subjects can see invisible and hidden things, but also see vivid hallucinations, for 1 year.

Silly

Energy Effect
1-3 Subjects see everything in the wrong colors (sky is green, grass is blue, gold looks like mud, etc.) for 1 round.
4-15 Subjects see everything in the wrong colors (sky is green, grass is blue, gold looks like mud, etc.) for 1 minute.
16-63 Subjects see everything in the wrong colors (sky is green, grass is blue, gold looks like mud, etc.) for 1 hour.
64-255 Subjects see everything in the wrong colors (sky is green, grass is blue, gold looks like mud, etc.) for 1 day.
256+ Subjects see everything in the wrong colors (sky is green, grass is blue, gold looks like mud, etc.) for 1 year.

Pleasant

Energy Effect
1-3 Subjects gain enhanced vision, able to see fine details at great distances, for 1 round.
4-15 Subjects gain enhanced vision, able to see fine details at great distances, for 1 minute.
16-63 Subjects gain enhanced vision with darkvision (120 ft) and the ability to see invisible creatures for 1 hour.
64-255 Subjects gain enhanced vision with darkvision (120 ft) and the ability to see invisible creatures for 1 day.
256+ Subjects gain enhanced vision with darkvision (120 ft) and the ability to see invisible creatures for 1 year.

Helpful

Energy Effect
1-3 Subjects gain true seeing, perceiving all illusions, shapeshifters, and hidden things as they truly are, for 1 round.
4-15 Subjects gain true seeing, perceiving all illusions, shapeshifters, and hidden things as they truly are, for 1 minute.
16-63 Subjects gain true seeing, perceiving all illusions, shapeshifters, and hidden things as they truly are, for 1 hour.
64-255 Subjects gain true seeing, perceiving all illusions, shapeshifters, and hidden things as they truly are, for 1 day.
256+ Subjects gain true seeing, perceiving all illusions, shapeshifters, and hidden things as they truly are, for 1 year.