Wild Surge: Ordo
Type:
| 2d6 | Type |
|---|---|
| 2 | Harmful |
| 3-4 | Unpleasant |
| 5-7 | Mixed |
| 8-9 | Silly |
| 10-11 | Pleasant |
| 12 | Helpful |
Harmful
| Energy | Effect |
|---|---|
| 1-3 | Entropy accelerates on subjects' equipment; one random item takes minor damage. |
| 4-15 | Entropy accelerates on subjects' equipment; all items take minor damage. |
| 16-63 | Entropy accelerates on subjects' equipment; all items deteriorate significantly, losing effectiveness. |
| 64-255 | Entropy accelerates on everything in the area; structures crack, items rust, food spoils. |
| 256+ | Catastrophic entropy ravages the area; all non-magical items crumble to dust. |
Unpleasant
| Energy | Effect |
|---|---|
| 1-3 | Subjects' belongings rearrange themselves randomly in their packs for 1 round, requiring a search to find anything. |
| 4-15 | Subjects' belongings rearrange themselves randomly in their packs for 1 minute, requiring a search to find anything. |
| 16-63 | Subjects' belongings rearrange themselves randomly in their packs for 1 hour, requiring a search to find anything. |
| 64-255 | Subjects' belongings rearrange themselves randomly in their packs for 1 day, requiring a search to find anything. |
| 256+ | Subjects' belongings rearrange themselves randomly in their packs for 1 year, requiring a search to find anything. |
Mixed
| Energy | Effect |
|---|---|
| 1-3 | Everything in the area sorts itself into neat piles by category (weapons, food, clothing, etc.) over 1 round. |
| 4-15 | Everything in the area sorts itself into neat piles by category (weapons, food, clothing, etc.) over 1 minute. |
| 16-63 | Everything in the area sorts itself into neat piles by category, including items worn or carried, over 1 hour. |
| 64-255 | Everything in the area sorts itself into neat categories, including creatures arranged by height, over 1 day. |
| 256+ | Everything within 1 mile sorts itself into obsessively precise categories over 1 year. |
Silly
| Energy | Effect |
|---|---|
| 1-3 | Subjects become compulsively tidy and cannot stop organizing nearby objects for 1 round. |
| 4-15 | Subjects become compulsively tidy and cannot stop organizing nearby objects for 1 minute. |
| 16-63 | Subjects become compulsively tidy and cannot stop organizing nearby objects for 1 hour. |
| 64-255 | Subjects become compulsively tidy and cannot stop organizing nearby objects for 1 day. |
| 256+ | Subjects become compulsively tidy and cannot stop organizing nearby objects for 1 year. |
Pleasant
| Energy | Effect |
|---|---|
| 1-3 | One of each subject's damaged items is partially repaired. |
| 4-15 | All of each subject's damaged items are partially repaired. |
| 16-63 | All of each subject's damaged items are fully repaired. |
| 64-255 | All damaged items in the area are fully repaired and restored. |
| 256+ | All damaged items in the area are fully repaired, restored, and polished to pristine condition. |
Helpful
| Energy | Effect |
|---|---|
| 1-3 | One of each subject's broken or destroyed items is restored to working condition. |
| 4-15 | All of each subject's broken or destroyed items are restored to working condition. |
| 16-63 | All broken or destroyed items in the area are restored to working condition. |
| 64-255 | All broken or destroyed items and structures in the area are restored to their original state. |
| 256+ | Everything in the area is restored to its ideal, original condition—as if newly made. |