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Wild Surge: Lux

Type:

2d6 Type
2 Harmful
3-4 Unpleasant
5-7 Mixed
8-9 Silly
10-11 Pleasant
12 Helpful

Harmful

Energy Effect
1-3 A blinding flash strikes all subjects; they are blinded for 1 round.
4-15 A blinding flash strikes all subjects; they are blinded for 1 minute.
16-63 An intense burst of searing light deals 6d6 radiant damage and blinds all subjects for 1 minute.
64-255 A devastating pulse of light deals 10d6 radiant damage and blinds all subjects for 1 hour.
256+ A catastrophic flare of light deals 20d6 radiant damage and blinds all subjects for 1 day.

Unpleasant

Energy Effect
1-3 Subjects glow with bright light, making stealth impossible, for 1 round.
4-15 Subjects glow with bright light, making stealth impossible, for 1 minute.
16-63 Subjects glow with bright light, making stealth impossible, for 1 hour.
64-255 Subjects glow with bright light, making stealth impossible, for 1 day.
256+ Subjects glow with bright light, making stealth impossible, for 1 year.

Mixed

Energy Effect
1-3 A brilliant flash illuminates the area, revealing all hidden creatures and objects, for 1 round.
4-15 A brilliant flash illuminates the area, revealing all hidden creatures and objects, for 1 minute.
16-63 A brilliant flash illuminates the area, revealing all hidden creatures and objects, for 1 hour.
64-255 A brilliant flash illuminates the area, revealing all hidden and invisible creatures and objects, for 1 day.
256+ A brilliant flash illuminates the area, revealing all hidden, invisible, and ethereal creatures and objects, for 1 year.

Silly

Energy Effect
1-3 Subjects glow in random cycling colors like a festival lantern for 1 round.
4-15 Subjects glow in random cycling colors like a festival lantern for 1 minute.
16-63 Subjects glow in random cycling colors like a festival lantern for 1 hour.
64-255 Subjects glow in random cycling colors like a festival lantern for 1 day.
256+ Subjects glow in random cycling colors like a festival lantern for 1 year.

Pleasant

Energy Effect
1-3 Subjects gain darkvision (60 ft) for 1 round.
4-15 Subjects gain darkvision (60 ft) for 1 minute.
16-63 Subjects gain darkvision (120 ft) for 1 hour.
64-255 Subjects gain darkvision (120 ft) for 1 day.
256+ Subjects gain darkvision (120 ft) for 1 year.

Helpful

Energy Effect
1-3 Subjects radiate a healing aura of light, restoring 1d6 HP to allies within 10 feet, for 1 round.
4-15 Subjects radiate a healing aura of light, restoring 1d6 HP to allies within 10 feet each round, for 1 minute.
16-63 Subjects radiate a healing aura of light, restoring 2d6 HP to allies within 30 feet each round, for 1 hour.
64-255 Subjects radiate a healing aura of light, restoring 3d6 HP to allies within 30 feet each round, for 1 day.
256+ Subjects radiate a healing aura of light, restoring 5d6 HP to allies within 60 feet each round, for 1 year.