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Wild Surge: Aqua

Type:

2d6 Type
2 Harmful
3-4 Unpleasant
5-7 Mixed
8-9 Silly
10-11 Pleasant
12 Helpful

Harmful

Energy Effect
1-3 Subjects are drenched by a sudden torrent, extinguishing flames and ruining exposed paper.
4-15 Subjects are battered by a crashing wave, dealing 3d6 bludgeoning damage.
16-63 Subjects are engulfed in a sphere of water and begin drowning.
64-255 A flash flood fills the area, dealing 10d6 bludgeoning damage and sweeping subjects away.
256+ A catastrophic deluge fills the area to a depth of 30 feet for 1 minute.

Unpleasant

Energy Effect
1-3 Subjects become soaking wet, suffering disadvantage on grip-based checks, for 1 round.
4-15 Subjects become soaking wet, suffering disadvantage on grip-based checks, for 1 minute.
16-63 Subjects become soaking wet, suffering disadvantage on grip-based checks, for 1 hour.
64-255 Subjects become soaking wet, suffering disadvantage on grip-based checks, for 1 day.
256+ Subjects become soaking wet, suffering disadvantage on grip-based checks, for 1 year.

Mixed

Energy Effect
1-3 A localized rainstorm appears centered on subjects for 1 round.
4-15 A localized rainstorm appears centered on subjects for 1 minute.
16-63 A localized rainstorm appears centered on subjects for 1 hour.
64-255 A localized rainstorm appears centered on subjects for 1 day.
256+ A localized rainstorm appears centered on subjects for 1 year.

Silly

Energy Effect
1-3 Subjects can only speak in gurgling, bubbling sounds as though underwater for 1 round.
4-15 Subjects can only speak in gurgling, bubbling sounds as though underwater for 1 minute.
16-63 Subjects can only speak in gurgling, bubbling sounds as though underwater for 1 hour.
64-255 Subjects can only speak in gurgling, bubbling sounds as though underwater for 1 day.
256+ Subjects can only speak in gurgling, bubbling sounds as though underwater for 1 year.

Pleasant

Energy Effect
1-3 Subjects gain waterbreathing for 1 round.
4-15 Subjects gain waterbreathing for 1 minute.
16-63 Subjects gain waterbreathing for 1 hour.
64-255 Subjects gain waterbreathing for 1 day.
256+ Subjects gain waterbreathing for 1 year.

Helpful

Energy Effect
1-3 Subjects gain the ability to control nearby water within 10 feet for 1 round.
4-15 Subjects gain the ability to control nearby water within 10 feet for 1 minute.
16-63 Subjects gain the ability to control nearby water within 30 feet for 1 hour.
64-255 Subjects gain the ability to control nearby water within 100 feet for 1 day.
256+ Subjects gain the ability to control nearby water within 1 mile for 1 year.