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Dispel

Basic Maneuver

Dispel

You can use a spell you know to undo an enemy's spell that is currently active.

  • Your spell must be either exactly the same spell, or a natural counter to said spell.
    • For instance, you can dispel Fireball with Fireball, or perhaps you can dispel it with Water Sphere.
    • Natural counters are subject to DM adjudication.
  • You must roll a Spellcraft check against the spell's DC:
    • If your roll is greater, the enemy spell ends immediately.
    • Else, no effect.
  • Your spell has no effect other than to attempt to dispel. It still has normal Mana cost, casting time, range, etc.
  • Your spell must have the same or greater Mana cost as the spell you are dispelling.
    • If your spell costs less Mana, you suffer a -10 penalty to Spellcraft per point of Mana difference.