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Soul Grasp

Name
Soul Grasp
Cooldown
at-will
Action
standard
Range
ranged
Target
single
Save
Wis halves
Damage
heavy force
Duration
concentration
Power
soul-step
Class
witch
Category
Control

At-will, std, ranged, concentration; you take telekinetic control of a soul or similar incorporeal entity such as a ghost. They are considered grappled (opposed to your spellcasting check), and can attempt to free themselves using grappling rules. While you have control of a soul, you can spend a swift action to move the soul up to 10 squares in any direction, phasing through obstacles as per the rules above. You can also spend a standard action to cause heavy force damage to the soul (Wis half).