Shadow Walk
- Name
- Shadow Walk
- Cooldown
- recharge 33%
- Action
- move
- Range
- self
- Special
- must be standing in dimness or darkness
- Target
- self
- Save
- none
- Power
- shadow
- Class
- warlock
- Category
- Utility
Recharge 33%, move, must be standing in dimness or darkness; you briefly step into the Shadow Realm, move up to your walking speed, then re-emerge in the Prime Material, also in a dim or dark location (although there need not be contiguous darkness between the two). This is a planar effect.
- If you take 1 Corruption, you can use this ability as a reaction, regardless of cooldown.
Superpower: as a standard action, you can enter or exit the Shadow Realm, with up to 12 other willing participants.