Color Veil
- Name
- Color Veil
- Cooldown
- at-will
- Action
- swift
- Range
- ranged
- Area
- wall 1/level
- Special
- concentration
- Save
- none
- Duration
- concentration
- Power
- color
- Class
- warlock
- Category
- Defense, Control
At-will, swift, ranged, wall 1/level, concentration; a wall of chosen color (from your palette) blocks effects based on that color, and has effects on whatever crosses based on that color.
Red
| Rank | Blocks | Crossing |
|---|---|---|
| 1 | Physical missiles | Medium force damage |
| 2 | Unattended, nonmagical objects | Energy attacks reduced by 50% |
| 3 | Creatures (Str negates), fluids | Heavy force damage |
| 4 | Gases, plasma, anything with mass | Energy attacks reduced by 100% |
| 5 | All physical matter, energy, and forces (including light) |
Green
| Rank | Blocks | Crossing |
|---|---|---|
| 1 | Toxic gasses | Medium poison damage (plus poisoned condition, Con ends) |
| 2 | Metal-forged weapons, armor, constructs | Heavy disintegration damage (rust) |
| 3 | Toxic fluids | Heavy poison damage (plus poisoned condition and medium poison damage, Con ends) |
| 4 | All artificial objects | Nonmagical items destroyed |
| 5 | All impurities (organic life passes through; objects, toxins, etc are annihilated) |
Blue
| Rank | Effect |
|---|---|
| 1 | Damaging attacks crossing the wall are reduced by 5 damage per rank |
| 2 | Saves against hostile effects crossing the wall are rolled with advantage |
| 3 | Hostile spells are counterspelled (your DC) |
| 4 | Any crossing effect that kills you instead drops you to 1 HP |
| 5 | All hostile effects reflected |
Yellow
| Rank | Effect |
|---|---|
| 1 | |
| 2 | |
| 3 |