Derring Do
- Name
- Derring-Do
- Cooldown
- at-will
- Action
- free
- Range
- personal
- Target
- self
- Energy
- 1 panache
- Save
- none
- Power
- panache
- Class
- rogue
- Category
- Utility
At-will, free action, 1 panache; choose one:
- Gain advantage on an Agility or Athletics check you are about to make, or reroll one you just failed.
- Move 2 squares without provoking attacks of opportunity, either before or after an attack on your turn.
- Ignore difficult terrain and squeeze through enemy-occupied squares for the rest of your turn.
At rank 2, the free movement is 3 squares. At rank 3, you can also spend 1 panache to gain advantage on a Dodge.