Sanctuary
- Name
- Sanctuary
- Cooldown
- at-will
- Action
- standard
- Range
- ranged
- Area
- circle 2
- Save
- none
- Duration
- concentration
- Damage
- medium radiant
- Power
- sanctuary
- Class
- priest
- Category
- Defense
At-will, std, self, concentration; you consecrate a circular area around you. The radius is circle 2 per 1 point of Grace + Rank. Grace + Rank also determines the protective effects:
- 1: the area is dimly lit with holy radiance; allies gain advantage on saves against fear within the area
- 2: undead, demons, and other entities your faith holds as profane are repelled and cannot willingly enter the area
- 3: as above, and profane entities already in the area are pushed to the edge
- 4: non-allies' magic is partially suppressed in the area (disadvantage on spell attacks and saves against their spells gain advantage)
- 5: as above, and non-allies cannot teleport into or out of the area
- 6: allies' magic cannot be dispelled, disjoined, or subject to antimagic effects in the area
- 7: non-allies suffer medium radiant damage each round they remain in or adjacent to the area
- 8: non-allies cannot enter the area, and their effects (spells, attacks, projectiles) cannot extend into or through it