Revivify
- Name
- Revivify
- Cooldown
- at-will
- Action
- standard
- Range
- ranged
- Target
- single
- Save
- none
- Power
- revivify
- Class
- priest
- Category
- Healing
At-will, std, ranged; you channel divine life force to rescue creatures from the grip of death. Grace + Rank determines what you can accomplish:
- 0: Spare the Dying — stabilize a dying creature, preventing further death saving throws
- 1: Roust the Fallen — end unconsciousness on a creature at 0 HP, and heal them for 1 HP
- 2: heal an unconscious creature for medium damage
- 3: heal an unconscious creature for heavy damage, and remove one condition caused by the thing that downed them
- 4: heal an unconscious creature for heavy damage and remove all conditions on them
- 5: Revivify — restore life to a creature that has died within the last minute, with 1 HP
- 6: Gift of Life — grant a living creature a boon; if they die within the next hour, they are immediately revived with 1 HP
- 7: as Gift of Life, but the boon lasts for 24 hours and the creature is revived with heavy healing
- 8: Raise Dead — restore life to a creature that has been dead for up to a day, with 1 HP