Portal Arrow
- Name
- Portal Arrow
- Cooldown
- at-will
- Action
- swift
- Range
- ranged
- Target
- one location
- Save
- none
- Duration
- 3 rounds
- Power
- magic-arrow
- Class
- fighter
- Min Rank
- 3
- Category
- Utility, Movement
At-will, swift, ranged; a Magic Arrow effect. When the missile lands, it opens a portal within 6 squares of its landing point, linked to a second portal within 6 squares of you. The portals allow two-way travel and remain open for 3 rounds or until you dismiss them.