Chains Of Ice
- Name
- Chains of Ice
- Cooldown
- recharge 33%
- Action
- swift
- Range
- ranged
- Target
- single
- Save
- Str ends
- Duration
- save ends
- Power
- chains-of-ice
- Class
- fighter
- Category
- Control, Debilitation
Recharge 33%, swift, ranged; subject is rooted (100% movement penalty), Str ends. When the effect ends, it is replaced by chilled (50% movement penalty), Str ends.