Chain Arrow
- Name
- Chain Arrow
- Cooldown
- at-will
- Action
- swift
- Range
- ranged
- Target
- creatures within 4 to 10 squares of you
- Save
- none
- Power
- magic-arrow
- Class
- fighter
- Min Rank
- 3
- Category
- Control
At-will, swift, ranged; a Magic Arrow effect. The missile trails a magically-created chain behind it and can turn in mid-air. Creatures within 4 to 10 squares of you are pulled toward a point of your choice along the missile's path and bound together with a heavy chain. Escape requires an Athletics check opposed by your Wisdom check.