Ice Wall
- Name
- Ice Wall
- Cooldown
- recharge 33%
- Action
- standard
- Range
- ranged
- Area
- wall 1
- Save
- none
- Power
- freeze-ray
- Class
- artificer
- Category
- Shaping
Recharge 33%, std, ranged, wall 1/level; you create a 10-ft high wall of ice which blocks movement, line of sight, and line of effect. Each square of the wall has HP equal to a heavy damage roll and is vulnerable to fire damage. If reduced to 0 HP, that section is destroyed. The wall lasts until the beginning of the turn after your next turn.