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Water Breathing

Name
Water Breathing
Cooldown
at-will
Action
standard
Range
touch
Duration
concentration
Special
DC 15+
Target
single
Save
none
Power
aqua
Class
arcanist
Category
Enhancement

At-will, standard action, touch, concentration, DC 15+; you touch a creature and grant it the ability to breathe water as easily as air. The target can swim, speak, and cast spells normally while submerged. This does not grant a swim speed—the creature moves at half its land speed underwater unless it has natural swimming ability.

  • DC +2: the target also gains a swim speed equal to its walking speed.
  • DC +2: affect one additional creature you touch (stackable).
  • DC +4: the effect is sustained (1 hour) without concentration.
  • The target can still breathe air normally; the spell adds water breathing rather than replacing air breathing.