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Shroud Of Fear

Name
Shroud of Fear
Cooldown
at-will
Action
standard
Area
circle 3
Special
DC 17+
Range
ranged
Save
Wis negates
Damage
medium psychic
Power
tenebrae
Class
arcanist
Category
Control, Debilitation

At-will, standard action, circle 3, DC 17+; you flood an area within 60 feet with darkness that preys upon the mind. Every creature in the area (except you) must make a Wisdom saving throw or become frightened for 1 minute. A frightened creature can repeat the save at the end of each turn, ending the effect on a success. The area is filled with Darkness for the duration (1 minute, no concentration).

  • DC +2: increase the radius by 1 (stackable).
  • DC +4: creatures that fail their save also take medium psychic damage as the darkness shows them their deepest fears.
  • Creatures immune to fear are immune to this effect, but not to the darkness itself.