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Shape Water

Name
Shape Water
Cooldown
at-will
Action
standard
Duration
concentration
Special
DC 13+
Range
ranged
Target
single
Save
Str negates
Damage
light bludgeoning
Power
aqua
Class
arcanist
Category
Control, Shaping

At-will, standard action, concentration, DC 13+; you seize control of a body of existing water (up to a 5-foot cube) within 60 feet and direct its flow. You can raise water, move it horizontally, shape it into simple forms, or redirect a stream. The water moves at up to 30 feet per round under your direction.

  • DC +2: increase the volume to a 10-foot cube (stackable doublings).
  • DC +4: you can control the water with enough force to knock creatures prone (Strength save) or extinguish fires. A jet of directed water deals light bludgeoning damage.
  • This spell works on any liquid that is primarily water (sea water, swamp water, dilute potions, etc), but not oil, acid, or molten metal.