Mending
- Name
- Mending
- Cooldown
- at-will
- Action
- standard
- Range
- touch
- Special
- DC 13+
- Target
- single
- Save
- none
- Power
- ordo
- Class
- arcanist
- Category
- Utility
At-will, standard action, touch, DC 13+; you touch a damaged object and mend it. Cracks seal, chips fill in, torn fabric reweaves, and broken parts rejoin. The object must have all its pieces present within 5 feet. The DC is based on the severity of damage:
| Damage Level | DC |
|---|---|
| Cosmetic (scratches, tarnish) | 13 |
| Minor (cracked, chipped, frayed) | 15 |
| Moderate (broken in 2-3 pieces) | 17 |
| Severe (shattered into fragments) | 19 |
| Destroyed (barely recognizable) | 21 |
- This spell repairs the physical structure of an object but does not restore magical enchantments that were lost when the object broke.
- Objects up to the size of a chair can be mended at base DC. Larger objects add +2 per size category.