Break Seal
- Name
- Break Seal
- Cooldown
- at-will
- Action
- standard
- Range
- touch
- Special
- DC 17+
- Target
- single
- Save
- none
- Power
- clavis
- Class
- arcanist
- Category
- Utility
At-will, standard action, touch, DC 17+; you touch a magically sealed door, container, or barrier and attempt to unravel its enchantment. Make a spellcasting check against the DC of the seal. If you succeed, the magical seal is suppressed for 1 minute, allowing the object to be opened normally.
- DC +4: the seal is permanently dispelled rather than suppressed.
- This spell can also suppress magical traps on a lock or door for 1 minute, though the trap rearms afterward unless permanently dispelled.