Amplify Voice
- Name
- Amplify Voice
- Cooldown
- at-will
- Action
- standard
- Duration
- concentration
- Special
- DC 13+
- Range
- personal
- Target
- self
- Save
- none
- Power
- vox
- Class
- arcanist
- Category
- Utility
At-will, standard action, concentration, DC 13+; you amplify your voice (or the sound from a Ghost Sound spell) to tremendous volume. At DC 13, your voice carries clearly for up to 1 mile. At DC 15, it carries for 5 miles. At DC 17, it can be heard across an entire city.
- You can also use this spell to selectively amplify ambient sounds, effectively eavesdropping on distant conversations within line of sight. DC 15 for 100 feet, +2 per additional 100 feet.
- Alternatively, you can whisper and have the sound arrive at full volume only at a designated point, remaining inaudible in between ("Vox Directa").