Bullet Time
- Name
- Bullet Time
- Cooldown
- at-will
- Action
- immediate
- Range
- personal
- Target
- self
- Save
- none
- Cost
- expends Blooded condition
- Power
- vampiric-celerity
- Class
- ancestry
- Category
- Defense
At-will, immediate, expends Blooded condition; you gain +10 to Dodge checks until your next turn, and you can make unlimited Dodge attempts.