Infernal Writ
| Name | Infernal Writ (rank 5) |
|---|---|
| Cooldown | special |
| Action | special |
| Range | special |
| Special | requires a scene of negotiation and costs 5 soul shards |
| Target | a group, bloodline, organization, or place |
| Save | none |
| Power | contract |
| Class | warlock |
| Category | Social, Utility |
Costs 5 soul shards and a scene of negotiation; you draft a contract binding a group, a bloodline, an organization, or a place. A duly empowered representative — a chief, an heir, a founder, a priest of the local god — accepts on the whole's behalf, freely, as with Offer Terms.
The Writ outlives the signatories. Heirs inherit the Debt; new members are bound on joining; the place itself enforces terms on those within it. Breach by any bound party triggers enforcement against that party, and you collect the forfeit. A Writ occupies one Ledger slot no matter how many souls it binds.