Alarm Trap
| Name | Alarm Trap |
|---|---|
| Cooldown | at-will |
| Action | swift |
| Range | touch |
| Target | one square |
| Save | none |
| Power | magic-trap |
| Class | fighter |
| Min Rank | 1 |
| Category | Utility |
At-will, swift, touch; a Magic Trap effect. When the trap triggers, you and allies within 20 squares are alerted, either by a loud siren or a silent telepathic signal (your choice when you set the trap). The triggering creature loses any active stealth or invisibility effect and cannot regain either for 3 rounds.