Formulas

Proficiency-Bonus-Formula 1 + ceil(level / 4)
Ability-Modifier-Formula floor((score - 10) / 2)
Power-Rank-Formula floor((level - 1) / 4) + 1
Light-Damage (rank)d4 + floor((abilityMod+prof)/2)
Medium-Damage (rank)d8 + (abilityMod+prof)
Heavy-Damage (rank)d12 + floor(abilityMod+prof)*1.5
Crit-Range 20 - crit
Crit-Multiplier 2 + critPower
Max-Hp level * (class.hpPerLevel + conMod)
Attack-Roll d20 + abilityMod + prof + hit
Damage-Roll (base damage for light/medium/heavy) + rank * hpow