Charge
Fighter Maneuver (Assault)
Charge
At-will, Standard Action
Move up to twice base movement in a straight line, minimum 2 squares; gain advantage to attack or damage roll.
At rank 2, your charge gains 50% bonus damage.
At rank 3, you gain advantage to both attack and damage rolls when you charge.
At rank 4, your charge gains 100% bonus damage instead of 50%.