Derring Do
| Name | Derring-Do |
|---|---|
| Cooldown | at-will |
| Action | free |
| Range | personal |
| Target | self |
| Energy | 1 panache |
| Save | none |
| Power | panache |
| Class | rogue |
| Category | Utility |
At-will, free action, 1 panache; choose one:
- Gain advantage on an Agility or Athletics check you are about to make, or reroll one you just failed.
- Move 2 squares without provoking attacks of opportunity, either before or after an attack on your turn.
- Ignore difficult terrain and squeeze through enemy-occupied squares for the rest of your turn.
At rank 2, the free movement is 3 squares. At rank 3, you can also spend 1 panache to gain advantage on a Dodge.