Levitation
| Name | Levitation |
|---|---|
| Cooldown | at-will |
| Action | swift |
| Range | self |
| Power | levitation |
| Class | priest |
| Category | Mobility |
At-will, swift, self, concentration; you rise into the air through divine will. Grace + Rank determines the quality of flight. You can choose any combination of effects whose point total does not exceed Grace + Rank:
- 2 points: levitate slowly (2 squares per move action, max height 2 squares)
- 3 points: levitate at walking speed (max height equal to walking speed)
- 4 points: actual flight at walking speed (no max height, but must end turn on solid ground or fall)
- 5 points: flight at walking speed with hover (can remain airborne at end of turn)
- 6 points: flight at 200% walking speed with hover
- 7 points: flight at 300% walking speed with hover
- 8 points: flight at 400% walking speed with hover, immune to effects that would force you to land
- +1 point: carry one willing creature with you (must be adjacent; they share your flight)