Portal Arrow
| Name | Portal Arrow |
|---|---|
| Cooldown | at-will |
| Action | swift |
| Range | ranged |
| Target | one location |
| Save | none |
| Duration | 3 rounds |
| Power | magic-arrow |
| Class | fighter |
| Min Rank | 3 |
| Category | Utility, Movement |
At-will, swift, ranged; a Magic Arrow effect. When the missile lands, it opens a portal within 6 squares of its landing point, linked to a second portal within 6 squares of you. The portals allow two-way travel and remain open for 3 rounds or until you dismiss them.