Chain Arrow
| Name | Chain Arrow |
|---|---|
| Cooldown | at-will |
| Action | swift |
| Range | ranged |
| Target | creatures within 4 to 10 squares of you |
| Save | none |
| Power | magic-arrow |
| Class | fighter |
| Min Rank | 3 |
| Category | Control |
At-will, swift, ranged; a Magic Arrow effect. The missile trails a magically-created chain behind it and can turn in mid-air. Creatures within 4 to 10 squares of you are pulled toward a point of your choice along the missile's path and bound together with a heavy chain. Escape requires an Athletics check opposed by your Wisdom check.