Animal Companion

Name Command Companion
Cooldown at-will
Action free
Range 20 squares
Target your animal companion
Save none
Power animal-companion
Class fighter
Category Utility

At-will, free action, once per turn; you give your Animal Companion a verbal or gestured command, such as attack a target, move somewhere, guard a creature, or fetch an object. The companion acts on your initiative and follows the command to the best of its ability and understanding. Without a command, it acts on instinct: defending itself, protecting you, or continuing its last order.

If you are incapacitated or the companion cannot perceive you, it continues to act on instinct until you can command it again.