Wind Wall
| Name | Wind Wall |
|---|---|
| Cooldown | at-will |
| Action | swift |
| Range | ranged |
| Area | wall 1 |
| Save | Dex negates |
| Duration | concentration |
| Power | Control Wind |
| Class | elementalist |
| Category | Shaping |
At-will, swift, ranged, wall 1/level, concentration; a thin wall of turbulent wind appears in the area you designate. Any ranged attack that passes through the wall is deflected, causing it to veer in a random direction and miss its target. Flying creatures passing through the wall must succeed on a Dex save or be knocked prone. Passing through the wall on foot requires a Strength check.