Ventus Vacuum
| Name | Ventus Vacuum |
|---|---|
| Cooldown | at-will |
| Action | standard |
| Duration | concentration |
| Area | circle 3 |
| Special | DC 23+ |
| Power | ventus |
| Class | arcanist |
| Category | Assault, Control |
At-will, standard action, circle 3, concentration, DC 23+; you remove all air from an area within 60 feet. The area becomes a perfect vacuum. Creatures within instantly begin suffocating (they can hold their breath if they were prepared; otherwise, they have rounds equal to their Constitution modifier before falling unconscious). Sound cannot travel through the area. Fire is instantly extinguished. Gas and airborne effects are annihilated.
- DC +2: increase the radius by 1 (stackable).
- DC +4: the vacuum is powerful enough that creatures at the edge must make Strength saves or be pulled into the area as air rushes to fill the void when the spell ends.
- When the spell ends, air rushes back in with a thunderous boomβcreatures within and adjacent take medium thunder damage (Constitution save for half).