Cura Vulneris
| Name | Cura Vulneris |
|---|---|
| Cooldown | at-will |
| Action | standard |
| Range | touch |
| Special | DC 13+ |
| Power | cura |
| Class | arcanist |
| Category | Healing |
At-will, standard action, touch, DC 13+; you mend a specific, named injury on a target creature. A broken bone is set and knit. A deep gash closes cleanly. A sprain heals. The target regains hit points as with Cura Minor, but in addition, one specific physical condition is removed:
- Broken bones
- Deep lacerations
- Sprains and strains
- Mild burns
- Severe bruising
More severe conditions (compound fractures, organ damage) require higher DC (+2 to +4).