Anima Magna
| Name | Anima Magna |
|---|---|
| Cooldown | at-will |
| Action | standard |
| Special | DC 21+ |
| Power | anima |
| Class | arcanist |
| Category | Summoning, Assault |
At-will, standard action, DC 21+; you animate a large structure or collection of objects into a single massive construct. A pile of rubble becomes a stone giant; a wrecked wagon reassembles itself into a wooden juggernaut; scattered armor and weapons fuse into an iron sentinel. The construct is Huge, with Strength 22, hit points equal to your caster level × 10, and devastating damage on its attacks.
- The construct lasts 1 hour or until destroyed.
- DC +4: the construct is Gargantuan and can demolish buildings or fight siege weapons.
- DC +4: you can split the construct into two or more smaller constructs that act independently.